NKOM SRD

Familiars

Familiars are animals that are bound to you by magic or training. They are loyal and trained to never falter unless you do.

Choose a form for your familiar and discuss a basic ability it might have such as Flying, Swimming, Darkvision, a skill or minor magic (i.e. cantrips).

A Basic Familiar:

A Cruel and Casual Death

A familiar can only die by the choice of the player. If a familiar is killed in combat they will either miraculously survive or be re-summoned from the Ether.
If a familiar is truly killed, such as by dramatic sacrifice or a cruel enemy, the character may either gain a new familiar (choosing new tags) or gain a feat from their drive to avenge them.

Familiar Tags:

Battle Familiar
HD: [½level] (4×HD hp)
SV(PHYS/MENT): 8/10
Attack: [HD] to hit, 2d4 damage

Steed Familiar
HD: [level] (4×HD hp)
SV(PHYS/MENT): 6/10
Attack: [HD] to hit, 2d4+[HD] damage\