Familiars
Familiars are animals that are bound to you by magic or training. They are loyal and trained to never falter unless you do.
Choose a form for your familiar and discuss a basic ability it might have such as Flying, Swimming, Darkvision, a skill or minor magic (i.e. cantrips).
A Basic Familiar:
- Is as small or smaller than a cat, has 2hp and 10/10 saves.
- Is unable to directly assist in combat.
- Will follow your commands to a the degree of a trained dog.
- Cannot die casually, it will return next recovery.
- Has [½level] bonus for skill checks it would be good at. Familiars can be improved by the use of Tags, under most circumstances you may select 2 tags for your familiar.
A Cruel and Casual Death
A familiar can only die by the choice of the player. If a familiar is killed in combat they will either miraculously survive or be re-summoned from the Ether.
If a familiar is truly killed, such as by dramatic sacrifice or a cruel enemy, the character may either gain a new familiar (choosing new tags) or gain a feat from their drive to avenge them.
Familiar Tags:
- Battle Familiar: Can now be as large as a dog, can fight in combat.
Battle Familiar
HD: [½level] (4×HD hp)
SV(PHYS/MENT): 8/10
Attack: [HD] to hit, 2d4 damage
- Steed: Requires Battle Familiar. Can now be as big as a horse and can be ridden as a mount.
Steed Familiar
HD: [level] (4×HD hp)
SV(PHYS/MENT): 6/10
Attack: [HD] to hit, 2d4+[HD] damage\
- Intelligent Familiar: Your familiar can now speak the same languages as you and communicate with your and your allies. Also gains -[½level] to its MENT save score.
- Shared Mind: You can share your senses with your familiar and communicate with them mentally as long as you remain within 10 miles of them.
- Shared Soul: When you cast spells you can now cast them as if you were your familiar, sight restrictions still apply (unless you use shared mind)
- Shape Changer: Your familiar can change between shapes and sizes (Battle/Steed) at will, also gaining the abilities (eg. flight) from whatever form it possesses.
- Specialised form: Your familiar gains +2 bonus to an attribute (Str,Dex,Cha,Int), adding it to skill checks, contested rolls and lowering the relevant saves. You may only take this once for each attribute